Timo Bron – Game Design & Art Portfolio

About Me

I am a Level Designer at Crytek, and a graduate from the International Game Architecture and Design course at Breda University of Applied Sciences
in the Netherlands, where I was driven to level design by my interest in architecture and urban design, as well as my enthusiasm for shaping environments and player experiences that I found when I was young, making maps for me and my friends to play on.

In addition, I have experience with and affinity for 3D art and animation, both in the context of game development and as a personal creative outlet. Blender and Unreal Engine are my two go-to tools.

Outside of game development, I like to explore other creative outlets like music and drawing, spend time with friends in social activities, and explore my love for coffee and craft beers.

Contact me

For any questions or additional information, please do not hesitate to reach out to me! Email is the most effective way to get in touch with me, though you can also shoot me a message on Twitter or LinkedIn. On my Twitter you will also find more in-depth posts about my work.