Timo Bron – Level Design Portfolio

PROFESSIONAL

Hunt: Showdown 1896

Crysis 4

Off The Grid

ACADEMIC

Miner Malfunction

Spellbound Spire

Chaddius Maximus

Skaturion

Plateau of Leng (UT4)

INDIE

Old Dirt

About Me

I am a Level Designer at Crytek, and a graduate from the International Game Architecture and Design course at Breda University of Applied Sciences
in the Netherlands, where I was driven to level design by my interest in architecture and urban design, as well as my enthusiasm for shaping environments and player experiences that I found when I was young, making maps for me and my friends to play on.

In my spare time I explore different fields of game development that interest me in side projects and prototypes. I am particularly interested in tech design, 3D art and animation.

Outside of game development, I like to explore other creative outlets like music and drawing, spend time with friends in social activities, and explore my love for coffee and craft beers.

Contact me

For any questions or additional information, please do not hesitate to reach out to me! Email is the most effective way to get in touch with me, though you can also shoot me a message on Twitter or LinkedIn. On my Twitter you will also find more in-depth posts about my work.